Virtual World: Close Combat Mage

Virtual World: Close Combat Mage

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网游之近战法师

Original Chinese Title

Also known as: VW:CCM, Wǎngyóu zhī jìnzhàn fǎshī, 网游之近战法师

By butterfly blue, 蝴蝶蓝

3.7
Completed chinese Web Novel
Language
chinese
Type
Web Novel
Status
Completed
Chapters
971 chapters
Original Publisher
qidian
English Publisher
webnovel

Description

Due to a mistake on his student’s part, a super Martial Artist had received a wrong class in an online game and had become a mage. He who was used to curbing violence with violence and using strength to subdue strength could only make the best out of his mistake. Taking on a new lease in life, he became a violent close combat mage. When strength and magic came perfectly together, a new gaming path had been opened by him! ______ “Fireball spell? Lightning Chain? Frosted Ice Mirror… etc.” “Wait, I came here to practice Kung Fu! What has magic got to do with me?” “I am a mage?” “Oh, that’s right. I am a Mage!” “However… do you really firmly believe that I am a mage?” “Alright then, look at my knives! Look at my sword! Look at my fist! Look at my concealed weapons!” “What? You’re now saying that I’m not a mage?” “If you don’t believe me, I will prove it to you: If you believe me, I will show you a performance: No one can get in the way of a mage who knows Kung Fu!”

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Publication Information

Original Publisher
qidian
English Publisher
webnovel
Original Language
chinese
Type
Web Novel

Virtual World: Close Combat Mage Review & Spoilers - Novel Translator

## My Thoughts on Virtual World: Close Combat Mage Alright, let's dive into "Virtual World: Close Combat Mage." I went into this novel with moderate expectations, and I have to say, my experience was a mixed bag. While there are definitely enjoyable aspects, some glaring flaws kept it from being a truly great read. ### First Impressions The initial setup is interesting. We have a Kung Fu fanatic diving into a VRMMORPG, aiming to translate his martial arts skills into the game. The premise of a close-combat mage is definitely unique and had me intrigued from the start. The early chapters are fun and comedic, as the MC bumbles his way through the game, but there are some immediate warning signs. ### What Works Well The main draw of this novel is the MC himself. He's not your typical overpowered protagonist; he's a martial artist learning the ropes of the VR world. I enjoyed watching him grow and adapt, even if his "cheeky" personality grated on me at times. The character interactions can be amusing, and the author does a decent job of building fun, quirky characters. I also found the blend of Kung Fu and magic to be a refreshing take on the VRMMORPG genre. It's a lighthearted story that doesn't take itself too seriously, which can be a nice change of pace. ### Areas of Concern The biggest issue I had was with the game world itself. The VRMMORPG feels underdeveloped and unrealistic. The game mechanics are poorly explained, and the leveling curve seems nonsensical. The lack of detail makes it difficult to immerse myself in the world, and the combat descriptions often feel vague and unsatisfying. Also, I found some of the female characters to be insufferable, and the MC's constant forgiveness of their antics became tiresome. ### Final Verdict "Virtual World: Close Combat Mage" has potential, but falls short due to its underdeveloped game world and weak character development. If you're looking for a lighthearted, comedic VRMMORPG with a unique MC, this might be worth a try. However, if you're seeking a well-developed game world and complex characters, you might want to look elsewhere. Overall, I'd give it a hesitant recommendation.

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